6 Augmented Reality
An intro on how to do it yourself! 😉 or with your students.
Augmented with Swift (iOS)
Perugia, Itis
Industiral Technical institute
ICT Teacher: Gianfranco Cotumaccio, specializes in Augmented reality / Machine learning
Student project: Recognizing objects in the real world.
Note: The comparison engine is built in. (You only need to enter the images.)
Xcode (because Swift Playgrounds is actually for learning), ARKit
https://developer.apple.com/arkit/
https://www.theverge.com/2017/9/20/16329366/ios-11-apple-arkit-best-new-ar-apps
My iPad in Action
I had already played Swift (Playgrounds) some time ago, so it was a bit boring. But then, I could play with the ‚Augmented Reality‘ learning module that I hadn‘t known about.
The second lesson in ‚Augmented Reality‘
The camera shows your surroundings, tries to find a plane surface and, if successful, shows you the grid. This is my floor at home.
The fourth lesson in ‚Augmented Reality‘
Again, the camera shows your surroundings, tries to find a plane surface and, if successful, shows the Swift character you have chosen, and it can perform actions, e.g. turn towards you.